It certainly has been a journey since the first Dual Universe organisations were officially created in early 2016 as previously mentioned in part 1 of this series. This article continues from where part 2 left off from February 2018 extending until the end of November 2018 which marked the beginning of the successful Alpha 1 launch of Dual Universe.
In that timeframe, while Pre-alpha testing raged inside Dual Universe, the large organisations continued to grow and a few new ones were created. Alliances were made and broken. New friends, acquaintances and enemies were made. The drama, usually rife within organisations, in some cases boiled over into more community-driven projects.
All told, the game wrapped within a game was afoot.
The heart of an MMO are the players. Working alone is far less effective than banding together in an organised group. It stands to reason that organisations will shape Dual Universe. And they have since mid 2016. The interplay between the organisations is very much alive with deals being made and broken, with mergers and separations, and with spies and counter-spying to list but a few. While the game may not be a reality yet, the drama very much is.