Outpost Zebra

Category: Opinion

Dual Universe State of Affairs – Alpha 1

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In some MMO games, they are called “guilds”, in others “corporations”, in Dual Universe a group of players can band together in what is called an “organisation”. Organisations form the backbone of the economy, warfare, and politics in Dual Universe. The interplay between organisations has been occurring long before any player could log into the game.

This series covers the trials and celebrations of organisations since they could be created on the Dual Universe community web page. The first rumblings occurred during Pre-Alpha from early 2016 till late November 2018, the details of which can be found in “State of Affairs – Pre-Alpha” part 1, part 2, and part 3.

The following is a timeline that covers noteworthy occurrences in the top 20 organisations, members wise, in the time period from the end of November 2018 until the beginning of July 2019. Other organisations are also mentioned, usually due to their dealings with the largest organisations. Player names are not mentioned in these timelines, and links are provided for those that wish to read more. Organisations marked with an asterisk (*) have since changed their name or no longer exist.

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Dual Universe State of Affairs – Pre-Alpha (part 3)

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It certainly has been a journey since the first Dual Universe organisations were officially created in early 2016 as previously mentioned in part 1 of this series. This article continues from where part 2 left off from February 2018 extending until the end of November 2018 which marked the beginning of the successful Alpha 1 launch of Dual Universe.

In that timeframe, while Pre-alpha testing raged inside Dual Universe, the large organisations continued to grow and a few new ones were created. Alliances were made and broken. New friends, acquaintances and enemies were made. The drama, usually rife within organisations, in some cases boiled over into more community-driven projects.

All told, the game wrapped within a game was afoot.

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To loot or not to loot, that is the question. Part 2.

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The environment surrounding the state of Dual Universe Access Coupons (DAC) can at best be described as passionate. At worst, it’s nothing short of toxic. The sides for and against DAC being ‘lootable’ are each convinced that their opinion represents the interests of the game and the respective player base.
The word ‘lootable’ or ‘unlootable’ is what all the trouble’s about. There are two distinct camps in this argument. The first camp believes DAC should be an item within Dual Universe, exempt from risk mechanics. It represents the real money investment in the form of subscription paid for by a player at one point in time. The other camp is of the opinion that DACs, like all in-game items, should be subject to the same rules as befits emergent gameplay. In other words, if DAC is inside the game, risk must apply to it as it does to everything else.

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